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In which the Apathy Monster is curtailed

Me, lately I spent my PhD years going to many, many  conferences. When you're in a small department in an isolated part of the world, they're kind of a necessity. You go to meet anyone - anyone  - who is doing similar stuff, and who won't stare at you blankly when you describe your research. You go to try out your ideas, to make sure the academic community you'll be pitching them to don't think you're an absolute waste of space ( imposter syndrome is for real). Also, you go just to go somewhere (though I think I went to Leicester far too often). In the last few years, as I've gained contacts and confidence, I've gone to fewer and fewer conferences. I know the ones that best suit me now, and where I'll get to meet and/or catch up with my peeps. I also know the ones, of course, where I've never made any headway at all. I was pleasantly surprised this week to be wrong about that last one. MIX Digital - Bath Spa University Let me back thi...

Can Digital Fiction and Commercial Publishing Work Together?

First of all, hello again, old blog. I haven't visited you, much less nourished you, in quite some time! What's that meme that goes around about the best friends being those that can go months or years between contact, and then just pick up right where they left off as if no time has passed at all? Let's go with that. Second, the impetus for this blog post is a new research project I'm (slowly but surely) launching. I've been interested in the overlap (or, frankly, entire lack thereof) between digital fiction and the publishing industry; specifically, I've been wondering if that overlap is ever going to actually happen. So I'm kinda trying to shove them together. There have been a few promising case studies emerging in the last few years that show audiences actually are interested in interactive storytelling: Ryan North's wild success with Shakespearean Choose-Your-Own-Adventure ; Zoe Quinn's rocky go of publishing Depression Quest through Steam...

"Found" Art

I've been thinking quite a lot lately about the use of "found" art, as in re-appropriating images, video, code, etc., in stories.  Obviously, in my case, that means digital fiction, though I don't really think it's tied to any one communication genre or medium.  After all, there are plenty of news stories I see that use stock images that either really enhance the piece, or freakishly contrast with it.  It affects the piece, one way or the other. I also think it's related, but a bit different, from palimpsest (as defined by Genette) .  I recently supervised a fantastic MA dissertation on how everything we create (specifically speaking about creative writers) is palimpsestical: re-envisioning our lives, what we've read, what we've written.  It may be done on purpose - those intertextual references we love to embed so much - and it may be done entirely subconsciously, but in the end, the idea boils down to that frustrating and yet liberating adage that ...

Thoughts on @dreamingmethods Digital Writing Workshop

I'm on the long train(s) ride home from Kent after a one-day digital fiction workshop with Andy Campbell ( Dreaming Methods ).  It's the first time I've met Andy IRL - great to put a face to the name & works. The workshop itself was set up by Peggy at East Kent Live Lit , funded by the Kent Arts Council, and she was graceful enough to let a non-Kent-resident such as me sit in.  Most of the attendees were not necessarily new to digital fiction, but new to building it.  They were writers, musicians, installation artists, and sometimes a combination of the above.  Almost everyone save me and one other had been able to make the Friday evening session, which was an overview of digital fiction and some of Andy's background. The morning session covered a few examples of dig-fic (from the Poole Literary Festival New Media Prize ), recommended software (more on this in a minute), and resources for media files (more...).  The afternoon session was more hands-on building of di...

Straight Lines Get Broken: The Issues of Linear Storytelling in a Digital Environment

Saying straight lines are bad isn't going to suit well with Amy, my very OCD friend and colleague. But when it comes to stories told in digital environments, I'm discovering it's true. Those of us from more traditional writing backgrounds - stories, novels - tend to think of stories in terms of plot and character development. Go figure. But people exploring stories online or in mobile or locative displays often aren't thinking of them as linear stories at all. They're exploring, as they'd explore a playground or theme park. We're doing them - and ourselves - a disservice if we either A) force them along a linear path, or B) create a linear path and then break it up, offering it to them out of order and in pieces. This discussion came up during the Transliteracy conference in Leicester last week, through the various presentations and discussions over the course of the day. Gareth Howell discussed McCloud's concept of closure (readers making na...

Transliteracy Conference 2010

One - The Phoenix Square Digital Media Centre is the epitome of a British location, in that you are only capable of getting there if you already know how to get there. Next time I come, I'm helicoptering in. Two - It's a nice digital center, as far as I can see. Nicely sized multi-purpose screening rooms. And the building's green, which always gives it plus points in my mind. Three - The conference . Which is the thing, isn't it? Themes I picked up on: Transliteracy is transdisciplinary. We started with an ethnographer, followed by a geographer... Ongoing Twitter feeds (#transliteracy) and live blog posts - Although I've done some live blogging myself, I don't really know how much these add to the overall experience. It's almost distracting, and the Twitter feeds are generally scattered, surfacey, and lacking in true discourse. It's mostly the pretense of discourse in byte-size format. Highly interested in Gareth Howell 's talk, look...

On the Up Side

I have "Blog Entry" on my To-Do List today, among other things. It seems I have not been very good about posting in the past couple of weeks, in addition to not having been very good at lots of other things. The issue really is that I was awarded a teaching assistantship at the very last minute before classes started, and I've spent the first month of term getting up to speed, as well as getting all my little freelance gigs out the door (still working on some of those). So I haven't done much actual research (read: writing) lately. That ends today, as I have several paragraphs down now on the first story of my PhD, and I've started outlining the next paper I've got planning (on applying cinematic adaptation of visual narrative to digital fiction - it makes sense in my head). The story started forming at 5 a.m. this morning, which made for a rather restless sleep as I plunked a sentence or two every so often into my iPhone. The character is growing. Other no...

ELD 2.0: A "Card Catalogue" for the Web Generations

The portion of the blogosphere devoted to digital/new media writing and e-publishing is filled with concerns, despairing, and a truckload of theories about how this emerging (emerged?) literary genre is to be organized, recognized, distributed, and brought into the canon of literature. The importance of creating/accepting a canon for any given genre has been discussed much , as has the difficulty of establishing a central depository for works that often have no physical form. The technology is evolving quickly - works that are considered part of the canon are often just old enough that modern machines can't run the files, like a collection of the world's greatest films on Beta tapes. Concerns have also flown about who exactly is to do this deciding. In the past, we (humans in general) have left canon-building to the scholars. Not even film or novels, so closely tied as they are to box office numbers and bestseller lists, derive their canons from public opinion. Blade Runner was...

Art and Story

My plan for yesterday was to spend the entire day immersed in the beta for the Electronic Literature Directory's new site , and post about it here. Unfortunately, I woke up feeling as though gnomes had scoured my throat with steel wool, and had then smacked me between the eyes with a sledgehammer. It was all I could do to hold my head up. So I didn't. I whined a bit until the husband left to do some work, and then I plugged in the 3-hour "Dangerous Days: Making of Blade Runner" DVD extra. I'm in the midst of thinking about how visual storytelling can add depth to the narrative, and as Blade Runner is such a key narrative in terms of visual storytelling in the film medium, I thought I'd write a paper on it with another PhD in my department. In between bouts of passing out, then waking up and having to rewind and rewatch segments, I gained a lot of information about how the film was made, how the story was put together, who contributed what, what the thought...

Ground-up Projects

I stumbled upon an online story a couple of months ago through one of the digital fiction feeds I actually pay attention to. It was a really fun, neat little story, and I subscribed to the author's feed because I wanted to read more of his work. That first story was completely free online and on various readers (Kindle included). It was a story that used elements of the new digital world, but was essentially a straightforward print story online. Nothing incredibly innovative, just good writing. It was fairly popular, though, to date generating 72 comments (not bad for a non-commercial, non-controversial post). I didn't get any further posts from that feed for quite some time. The second story that came out was under a different model - the Kindle version was for sale, and once 100 Kindle copies had sold, he would release the free online version. It took only a few days for the free version to go up. After that, he began a new endeavor: a not-yet-written novel (novella, ...

Hurdle Hurdled (with as it turns out, a smaller hurdle than I thought)

I did indeed survive to write about my first yearly PhD supervisory committee meeting today. I came out roses, actually. Nice. I'd prepared a summary report a couple of weeks in advance, detailing my current research plan, my accomplishments this year (3 conference papers, 3 published short stories, 1 accepted paper, 2 conferences organized, various training schemes attended, background research conducted, classes taught), my difficulties (*cough* money *cough* resources *cough*), and my plan for next year. It turns out I've exceeded expectations. My committee felt my progress was more than sufficient for a full-time first year, much less a part-time. There was happiness all around. Mostly the session focused on the elements of the story that I will be building in the next few months, and some resources I should look into to help me think about them, which is always helpful. We did discuss something that weighed quite heavily on my mind all summer: whether or not I will sus...

What's your favorite myth/story? Please share!

I'm in the process of researching some background/inspiration material for my PhD project, gathering myths & stories. If you have one, please post a comment, send me an email, FB message, note (tag me), whatever. I'd really love to hear (or be linked/referenced to) your favorite stories/myths from when you grew up, wherever you're from. To get started, here's mine: ******* I grew up in New Mexico, on the banks of the Rio Grande. For generations, farmers along the river have diverted its waters into irrigation ditches for their crops. As the city of Albuquerque grew up around these small settlements, these 'deadly ditches' also served as population weeders - NM is prone to sudden bursts of rain, which send torrents of floodwater coursing through these irrigation and other drainage ditches. If you happen to be in one, say fishing for crawdads (for our yearly crawdad races at the Harvest Festival), you'll be swept away, drowned. But as a kid, you don...

Moolah: I want some

I see a lot of proposed business models floating around, blog posts on what works and what doesn't for making a living off of storytelling online. So far, I really like the idea of "pay for what you like" - it's not only an impetus to produce quality work, but it's a direct feedback mechanism for the author. Essentially, the digital author offers content for free, but asks for donations from those who like the work. Novelr has some posts related to the theory and practice of this model. I've participated in this from a consumer standpoint: I download podcasts from PodCastle, EscapePod, and PodioBooks, and I use Duotrope as a resource for short story markets. All of these services are free, but I have given donations to all of them in appreciation and support of the quality of service they provide. And this was before I started my digital fiction crusade, before I recognized what the creators were doing, before I understood it from their point of view. ...

This week in digital storytelling...

No, there's not much chance I could keep up with things enough to post a weekly update every week. But I wanted to pull together a collection of the things I've been looking at and reading lately. Please add on to it in the comments if you know of something I might enjoy! Chris Joseph's blog Flight Paths Drunken Boat The Iowa Review Dreaming Methods ( Consensus Trance is the most recent, and it's great fun. I particularly love the way the author has incorporated nonlinear and ludic elements in a primarily linear story.) Net Art Commissions on Turbulence ELO's Electronic Literature Collection e-Fiction Book Club Novelr Digital Fiction Show And a short story on the web that I absolutely loved: "Mr. Penumbra's Twenty-Four Hour Book Store" by Robin Sloan It's interesting to me that electronic literature is already splitting off into a gajillion splinter genres: visual novels, ludic stories, digital poetry, twitter fiction, serials, Flash fiction (...

I'm such a slacker

Okay, technically not really, but if this blog is evidence, I've been comatose from either natural or artificial causes for the last month. In reality, I have: Revised my online novel communities paper (and it was accepted!) Attended a wedding in the States (no comment) Presented the above paper at the MeCCSA postgrad conference (poorly attended session, but whatever) Applied for umpteen jobs and one grant (the only one I can apply for) to drum up money for this year. It's not looking promising, kids. Attended a workshop on academic papers...taught at a 3rd grade level. Or something similar. Disappointing. Cleaned up administrative messes in the grade reporting for almost all the classes I taught. So far, the errors have not been mine, but it's hard to tell when every school in the uni does it differently. Started a gig creating video tutorials for graphics software. So far, I've done vids for Adobe Flash. I like this gig. Too bad it's not ongoing. My supervi...

Great Writing Conference, 2009

Well, it was exhausting and nerve-wracking, but I gave my first presentation amongst actual professionals in my field today. I barely got the presentation done in time - isn't that always the case - and I managed to have several anxiety attacks in the week prior about various and sundry, but today went a long way in validating the work I'm doing. So that was cool. In my 20 minute presentation, I introduced my PhD research: practice-based, writing a print 'novel' (interlinked short stories), and the digital version concurrently. Then I showed a video demo, the exact same as below. The audio is a reading of the print story (the first 1000 words or so of a 7500 word story). The visuals are a 'voyeur's experience' of the digital version; due to the nature of the demo, of course, the audience could not click through the digital story themselves, so I asked them to think of it as though they were looking over someone's shoulder as they moved through the...

I Had To Do It. Really

One of my supervisors is a big champion of the free and open source. To you, I offer my apologies. I tried. I really did. I got to know GIMP well enough to actually use it. I found a great free wiki builder that I still think will be a great base for the community of my digital fiction site. I use Open Office , and even attempted to use their presentation software to build my prototype story. I still won't use PowerPoint. Never fear on that score. But. I. Had. To. Get. Adobe Creative Suite 4 . Software companies are like dope dealers. They give out that free taste, knowing they'll hook you for life, and that after 30 days you'll be jonesing for that registration key bad enough to jack your mama's stereo. It's how Scrivener got me. It's how Circus Ponies' awesometastic Notebook got me. And now, it's how Adobe's gotten me. I'm presenting a prototype of my PhD work in just under two weeks. After weeks of working on the story with free...

Muwah-ha-ha-ha...the Labyrinth of the Mind!!!

We all toss around the word 'interdisciplinary' like it's a good thing. "We're an interdisciplinary department", "I'm doing interdisciplinary research", blah blah blah. But when it comes down to it, we often just mean we'll look at papers in different disciplines to see what's interesting, or even what directly applies to us. We don't really mean we want to participate in a bunch of different stuff. I come off all weird pretty frequently, for various reasons, but it is interesting to see people's faces when they find out I was once a biologist, or that I trained to work in artificial reproduction. It's a strength of my experience that I've written everything from plays to nuclear facility safety documents, that I participate in activities from stage productions to drinking games. I didn't think my latest foray out of my comfort zone would be quite so inspiring. I showed up to the "Labyrinth Theatre Workshop...

Retreating to Write

One week. Seven glorious days. The equivalent, for me, of a snow-in. I got s**t done , people. My husband signed up to attend a conference in Erice, Sicily for a week in the end of May. I said, "Sicily? When teaching is done and my conferences haven't started yet? Put me in your luggage, dude." So I hitched on to his conference, and spent a week in a mountaintop stone city that was once home to the Cult of Venus. The sun was shining brutally, which means my sorry white bum was restricted indoors on threat of dire illness. Oh, darn. Trapped in a monastery-turned-hotel with my computer, my current project, and not enough touristy stuff to fill a morning, much less seven days. Sweet. I outlined. I storyboarded. I edited images and animated and chose fonts and decided what parts of my print story my digital reader would get. I discovered the initial stages of creating digital fiction: that even with a heavily edited and revised short story, the creation of its digi...

Yes, I'm Still Working

You may have noticed few writing or PhD-related posts in the past couple of weeks. That would be because I am currently crushed beneath a dump-truck's worth of student papers to mark. Back to our regularly scheduled program as soon as I can dig myself a hole to survival.