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Showing posts with the label Business Models

Crowdsourcing hits Sundance

A friend posted this short, collaborative film on Facebook the other day. It was cute, and included an actor I like, so I was amused. At first. After exploring the hitRECord site a bit, however, I was amazed. While the short film was written and filmed the way many are - as a collaboration of the few - its final(?) iteration is the product of crowdsourcing, via members of hitRECord. Happily for my purposes, a kind user on the site mapped out a timeline of its production . Now, this is a site created and sponsored by a pretty well-known guy. He has connections. He can fund project entry into Sundance, and he's the one who ultimately decides what gets a big-boy push and what doesn't. Not all of us can do this to this level of success. But... It's still an amazing example of this new sort of creativity that the Web 2.0, along with the open licensing concept, is facilitating. Some artists are letting go of this evanescent concept of copyright, letting it go ...

Transliteracy Conference 2010

One - The Phoenix Square Digital Media Centre is the epitome of a British location, in that you are only capable of getting there if you already know how to get there. Next time I come, I'm helicoptering in. Two - It's a nice digital center, as far as I can see. Nicely sized multi-purpose screening rooms. And the building's green, which always gives it plus points in my mind. Three - The conference . Which is the thing, isn't it? Themes I picked up on: Transliteracy is transdisciplinary. We started with an ethnographer, followed by a geographer... Ongoing Twitter feeds (#transliteracy) and live blog posts - Although I've done some live blogging myself, I don't really know how much these add to the overall experience. It's almost distracting, and the Twitter feeds are generally scattered, surfacey, and lacking in true discourse. It's mostly the pretense of discourse in byte-size format. Highly interested in Gareth Howell 's talk, look...

On the Up Side

I have "Blog Entry" on my To-Do List today, among other things. It seems I have not been very good about posting in the past couple of weeks, in addition to not having been very good at lots of other things. The issue really is that I was awarded a teaching assistantship at the very last minute before classes started, and I've spent the first month of term getting up to speed, as well as getting all my little freelance gigs out the door (still working on some of those). So I haven't done much actual research (read: writing) lately. That ends today, as I have several paragraphs down now on the first story of my PhD, and I've started outlining the next paper I've got planning (on applying cinematic adaptation of visual narrative to digital fiction - it makes sense in my head). The story started forming at 5 a.m. this morning, which made for a rather restless sleep as I plunked a sentence or two every so often into my iPhone. The character is growing. Other no...

Ground-up Projects

I stumbled upon an online story a couple of months ago through one of the digital fiction feeds I actually pay attention to. It was a really fun, neat little story, and I subscribed to the author's feed because I wanted to read more of his work. That first story was completely free online and on various readers (Kindle included). It was a story that used elements of the new digital world, but was essentially a straightforward print story online. Nothing incredibly innovative, just good writing. It was fairly popular, though, to date generating 72 comments (not bad for a non-commercial, non-controversial post). I didn't get any further posts from that feed for quite some time. The second story that came out was under a different model - the Kindle version was for sale, and once 100 Kindle copies had sold, he would release the free online version. It took only a few days for the free version to go up. After that, he began a new endeavor: a not-yet-written novel (novella, ...

Moolah: I want some

I see a lot of proposed business models floating around, blog posts on what works and what doesn't for making a living off of storytelling online. So far, I really like the idea of "pay for what you like" - it's not only an impetus to produce quality work, but it's a direct feedback mechanism for the author. Essentially, the digital author offers content for free, but asks for donations from those who like the work. Novelr has some posts related to the theory and practice of this model. I've participated in this from a consumer standpoint: I download podcasts from PodCastle, EscapePod, and PodioBooks, and I use Duotrope as a resource for short story markets. All of these services are free, but I have given donations to all of them in appreciation and support of the quality of service they provide. And this was before I started my digital fiction crusade, before I recognized what the creators were doing, before I understood it from their point of view. ...